Use the combination of the globe and notebook to enter the code into the box. Press the button under the globe to turn off the light. You get a notebook! Learn to love it, you will use it a LOT. Go open the bottom drawer in the short cabinet. This gives you the drawer shape clue (hourglass-triangle-plus). Go back to the books on the top shelf and look at the spade cover with the magnifier. Also not the little + on the bottom right of the grid. Zoom in on the grid now that it’s on the right and note the spade shape. Click the little brass handle on the grid side so it slides over to the right, then click the other bras handle so the slide door slides to the left. Look at the bottom left and use the grid. Hooray! An (admittedly atypical) screwdriver! In Neutral’s Elements we had to nearly finish before we got a screwdriver! Attach yours to the handle. The little key fits in your Easter Island statue. The empty one came down! It’s locked but look closely at the chain. When if flies up, pick up the button and put it in the box you got from the chair. Get the wrench and the grid on the back of the painting. Look at the coin for the number clue for the head painting on the wall. Put your 3 coins in the pirate barrel and push down on the pirate. For now, set it on the plinth in the cabinet and turn. Look closely at the statue and note the shape in the side. Your key unlocks the birdcage and you get an Easter Island statue. You need a key for the middle section and there’s a small plinth with some kind of mechanism. This will be relevant throughout the game. For now you can only open the club book and learn that three ship coins = one head coin. Examine magnifier close and reveal the key. Grab magnifier and note the need for wire cutters on the back of the painting. Two boxes stacked in the corner, get handle from bottom box.Ĭabinet: Use chair clue to open painting (WSNWE). Chairs have numbers on them, one chair has a box you can pick up. Table: get coin from under the flower vase mat and note compass. Short cabinet: need keys for birdcage, short cabinet door, and back of clock, need code for corners of the painting of the bust and the bottom drawer. Sofa: coin in plant pot, note the need for a hex wrench under the globe The Main Room has 4 views: sofa, short cabinet, table, and tall cabinet There are several points in the game where you have to see the clue first before you can take action. It’s helpful to have the sound on as you usually get only audio feedback if you have done something correctly. I relied on both in-game hints and video walkthroughs, there wasn’t much in the way of text hints so I thought I’d put one together. If there’s more than one way in to a room there’s always a reason. Your inventory slides sideways as you get new items, if they are done they will disappear but it’s a good idea to try to pick things up again after you use them. The game has built in hints that are varying degrees of helpful. This is a very long game with multiple rooms and a lot that doesn’t become clear until much later, so to save time and reduce spoilers I will point out what’s relevant as we go. I never posted one here before so I’m probably not getting the etiquette right.
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